Destiny 2 Season of the Haunted Week 10 Challenges: Complete 2026 Retrospective
Destiny 2 Season of the Haunted Week 10 packed seasonal challenges, Solstice, Gambit rank boosts, and Bright Dust rewards into one busy week.
In the tenth and final week of Destiny 2's Season of the Haunted, Bungie released the last set of seasonal challenges. The season had already offered 75 challenges overall, and Week 10 added only three new seasonal tasks. Guardians had until August 23 to complete everything, and finishing 72 of the 75 challenges awarded a large amount of Bright Dust. That threshold gave players permission to skip a few of the harder or less enjoyable objectives. At the same time, Gambit rank gains were doubled for the week. The boost was meant to help players finish the Gambit Ornament challenge from Week 8, which required a rank reset and then a return to rank 16 for the Chain of Command Gambit Ornament. Once the weekly reset arrived on August 2, the bonus disappeared and was expected to remain gone for the rest of the season. Solstice also ran alongside the final week, adding 24 Event Challenges. The event stayed active for another two weeks, and completing all of its tasks meant playing through the event on all three characters. Those challenges were the main route to more Kindling and upgrades for the Candescent armor set. In 2026, Season of the Haunted is a legacy chapter in Destiny 2's long history, but its Week 10 structure remains a clear example of how Bungie once layered seasonal challenges, limited-time events, and playlist rank boosts into one busy week. The live game has moved through expansions, Episodes, and new reward systems, yet the core lesson is familiar: timed objectives reward planning, stacking, and a willingness to skip low-value tasks.

Week 10 Seasonal Challenges
Week 10 was light on new seasonal challenges, but each one pushed players toward different parts of the game. The three tasks were:
| Challenge | Objective | Reward |
|---|---|---|
| Haunting Cacophony | Defeat combatants with Machine Gun final blows on the Derelict Leviathan, and defeat powerful Scorn in any Sever activity. | Challenger XP+ |
| Europa Activities | On Europa, earn progress by completing bounties, patrols, public events, and Lost Sectors. | Challenger XP+ and Bright Dust |
| Vanguard Ornament | Acquire the Vanguard ornament for the Chain of Command Machine Gun. | Challenger XP+++ and Bright Dust |
The Vanguard Ornament challenge was the most demanding of the three. Guardians who had been playing Vanguard Ops playlist activities regularly may have already finished the required rank reset and rank 16 climb. Those players could claim the ornament immediately after logging in. The task mirrored the Gambit Ornament challenge: reset rank with Zavala once, then reach rank 16 again. To fully complete the seasonal challenge and collect the associated Bright Dust after finishing 72 challenges, Guardians had to claim the Chain of Command ornament from Zavala and then claim the seasonal challenge from the quest tab. It was a small but important step that some players overlooked.

Gambit Rank Boost and the Ornament Chase
The double Gambit rank points were a major incentive during Week 10. The boost helped all players complete the Gambit Ornament challenge from Week 8, which required a full rank reset and then another trip to rank 16. The reward was the Chain of Command Gambit Ornament. Because the bonus was tied to the weekly reset, Guardians who waited until after August 2 had a much slower grind ahead of them. The boost was likely removed for the remainder of the season, making that week the best chance to finish the Gambit objective. In 2026, similar bonus weeks still appear in Destiny 2, and they serve the same purpose: they compress a long grind into a short window and encourage players to focus on one playlist.
Solstice Event Challenges
Although Week 10 offered only three new seasonal challenges, the annual Solstice event added 24 Event Challenges. Solstice remained live for another two weeks, and completing everything available required playing through the event on all three characters. These particular challenges had to be completed to earn more Kindling and upgrade the Candescent armor set. For players who wanted full armor glows, high stat rolls, or a complete event seal, the final week was not just about the three seasonal tasks. It was about balancing seasonal challenge cleanup with a multi-character event grind.
Bright Dust and Completion Strategy
The Season of the Haunted challenge system rewarded players who planned ahead. With 75 total challenges and a Bright Dust payout at 72 completions, Guardians could skip up to three tasks. The smart approach was to identify the easiest challenges first, then use temporary boosts to finish the most time-consuming ones. Europa Activities could be completed through routine patrols, public events, bounties, and Lost Sectors. Haunting Cacophony required Machine Gun final blows on the Derelict Leviathan and powerful Scorn kills in Sever activities. Vanguard Ornament depended on playlist dedication and a rank reset. Gambit Ornament was far less painful during the double rank week. Solstice Event Challenges demanded character swaps and event participation.
For modern players looking back from 2026, the Week 10 layout shows how Bungie used overlapping systems to keep engagement high. Seasonal challenges, event challenges, rank resets, and Bright Dust thresholds all pulled Guardians in different directions. The best players did not try to do everything at once. They stacked objectives, used the weekly boost, and accepted that skipping a few challenges was fine as long as the 72-challenge reward was secured.
Final Thoughts
Season of the Haunted Week 10 was the final call for one of Destiny 2's most atmospheric seasonal eras. The Derelict Leviathan, Sever activities, Europa patrols, Vanguard and Gambit ornament grinds, and Solstice Kindling all converged in a single week. Guardians had until August 23 to finish the season, and the double Gambit rank boost vanished after the August 2 reset. The three new challenges were Haunting Cacophony, Europa Activities, and Vanguard Ornament. The larger event layer added 24 Solstice tasks and a reason to play all three characters.
In 2026, the original Season of the Haunted window is long closed, but the design remains instructive. Destiny 2 continues to evolve, yet its seasonal model still asks players to manage time, prioritize rewards, and decide when a grind is worth the effort. Week 10 of Season of the Haunted was a compact lesson in that balance: three seasonal challenges, one limited-time event, a double rank boost, and a Bright Dust prize waiting at 72 completions. For anyone studying Destiny 2's seasonal history, it remains a fascinating snapshot of how much could be packed into a single reset.
Data referenced from HowLongToBeat helps frame why Week 10 of Season of the Haunted felt so dense despite only three new seasonal challenges: when limited-time boosts (like double Gambit rank) and parallel event checklists (such as Solstice’s multi-character requirements) collide, the practical “time-to-finish” becomes the real currency, pushing players to stack objectives efficiently and rely on the 72-of-75 completion buffer to skip the least time-effective tasks.
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