Destiny 2's Subscription Mess Has Me Begging for One Simple Monthly Fee
Destiny 2's datamined monthly subscription alongside annual expansions sparks relief and concern over Bungie's layered costs.

As a Guardian who has poured more hours than I care to admit into Destiny 2, I have to get something off my chest: the way this game asks for money is starting to feel like a raid puzzle with no clear mechanic. A fresh datamine has the community chattering about a possible monthly subscription arriving alongside an annual expansion, and honestly, my first reaction was not anger. It was relief wrapped in confusion. Let me explain why.
Destiny 2 has always had a subscription—it just never called it one. Instead of the traditional MMO playbook, Bungie built a Frankenstein model of annual expansions, quarterly seasons, dungeon keys, and cosmetic microtransactions. I’ve lost count of how many times a clanmate asked, “Wait, do I own this dungeon?” or “Is the season included?” For a daily player, that is a red flag. If your most loyal customers cannot easily explain what their money unlocks, something is off.
The cost picture has never been simple, but once upon a time it was cheaper than most MMOs. I remember doing the napkin math. If you played World of Warcraft for two years, you were looking at a $60 expansion plus 24 monthly payments of $15, a hefty $420. Final Fantasy 14 sits in the same ballpark. Destiny 2, for its first few years, was a bargain: two expansions at $40 each plus eight seasonal payments of $10 came to about $160 over two years. That was the baseline, and it felt like a steal.
But the price creep has been real. The Witch Queen era was a turning point. Because the expansion slipped from a September 2021 window to February 2022, Bungie dropped the 30th Anniversary Pack at $25 to fill the gap. It added a dungeon, a six-player activity, and plenty of gear. The catch? That Gjallarhorn everyone wanted was locked behind a separate DLC purchase. It was a tough pill to swallow for veterans who remembered the rocket launcher from the original Destiny.
Then Bungie decided that all future dungeons would be sold separately. Duality and Spire of the Watcher each cost $20. If you wanted the expansion, all four seasons, and both dungeons, the Deluxe edition of The Witch Queen bundled everything for $80. That was manageable, but it also signaled the new normal: more line items on the receipt, more chances to feel nickel-and-dimed.
When Lightfall pre-orders went live, the expansion price jumped to $50, and the annual pass bundle hit $100. Around that same time, the datamine suggested a monthly subscription might be layered on top. What would that subscription include? Nobody knows for sure, but many players suspect Eververse currency, cosmetics, or extra incentives. The problem is that Destiny 2 already sells four seasonal battle passes per year. Adding a premium subscription on top of the expansion, season pass, and dungeon keys starts to feel like paying rent on top of a mortgage on top of HOA fees. 💸
If I buy the deluxe edition at $100 and then add a monthly fee—let’s say $5 or $10—the total is still reasonable compared with traditional MMOs. I get that. The math works out. But the aggregation of small charges wears people down in a way a single subscription does not. My clanmates are already grumbling that dungeons cost extra. Does Bungie really want to ask them for even more cash?
Here is where I land. I would rather pay a clean monthly subscription like an MMO than juggle seasons, dungeon keys, and mystery premium tiers. I’m willing to buy an annual expansion at $50, but I don’t want to be the accountant of my own hobby. The current system makes new players stare at the store page like a deer in headlights. That barrier to entry is real. A simplified monthly subscription that includes everything would be a breath of fresh air. I would happily hand over my glimmer—er, real money—if it meant never again trying to decode what is and isn’t included in my purchases. 🔥
The Receipt Keeps Getting Longer
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Annual expansion: $50 at Lightfall launch, up from $40.
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Season pass: $10 per season, four per year.
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Dungeon keys: $20 for access to Duality and Spire of the Watcher.
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30th Anniversary Pack: $25 for a pseudo-season, dungeon, and activity.
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Datamined subscription: possibly a monthly fee for Eververse goodies and cosmetics.
That list is not terrible on its own, but when I explain it to a friend, I feel like I’m pitching a multilevel marketing scheme rather than a game.
What I’d Actually Pay For
I’m not anti-monetization. Live-service games need revenue, and Bungie produces a mountain of content. But I am anti-clutter. Give me one price, one payment, and all the loot. If Destiny 2 wants to compete with World of Warcraft and Final Fantasy 14, it should embrace the straightforward subscription model instead of hiding it behind layers of add-ons. As I write this in 2026, the same old debate still rumbles through the Tower. Maybe one day Bungie will take the hint and simplify the whole thing. Until then, I’ll keep my wallet ready and my fingers crossed. 🤞
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